We provide Tube Player 3.0 - (Free Music Video Player ) 1.0.3 APK file for Android 4.4+ and up. Tube Player 3.0 - (Free Music Video Player ) is a free Video Players & Editors app. It's easy to download and install to your mobile phone. Link TV broadcasts programs that engage, educate and activate viewers to become involved in the world. These programs provide a unique perspective on international news, current events, and diverse cultures, presenting issues not often covered in the US media.
- Music Paradise Player 3.0.3 ( 1.0.3 ) Edition
- Music Paradise Player 3.0.3 ( 1.0.3 ) Windows 7
- Music Paradise Player 3.0.3 ( 1.0.3 ) Pc
- -- Okay, so it took long to FE this crap since it didn't have the componets i needed, so i had to edit whole butch of them. In joy this script, if not working dm then add me on ROBLOX, then well talk from there to discord.--
- if game:GetService('RunService'):IsClient() then error('Script must be server-side in order to work; use h/ and not hl/') end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- print('FE Compatibility code by StealPlaces')
- local Event = Instance.new('RemoteEvent')
- --Fake event to make stuff like Mouse.KeyDown work
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- return t
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,..)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={..}} or nil
- --Merged 2 functions into one by checking amount of arguments
- --This function will trigger the events that have been :Connect()'ed
- local t = m[ev]
- t.Function(..)
- end
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if io.isMouse then
- m.Hit = io.Hit
- local b = io.UserInputState Enum.UserInputState.Begin
- if io.UserInputType Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and 'Button1Down' or 'Button1Up')
- for _,t in pairs(CAS.Actions) do
- if kio.KeyCode then
- end
- end
- m:TrigEvent(b and 'KeyDown' or 'KeyUp',io.KeyCode.Name:lower())
- UIS:TrigEvent(b and 'InputBegan' or 'InputEnded',io,false)
- end)
- local Player = game:GetService('Players').LocalPlayer
- local Event = script:WaitForChild('UserInput_Event')
- local UIS = game:GetService('UserInputService')
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- UIS.InputBegan:Connect(input)
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- if h~=Mouse.Hit or t~=Mouse.Target then
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end]],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- Player = owner
- selected = false
- hurt = false
- mode = 'kill'
- bloodcolors = {'Bright red', 'Really red', 'Crimson'}
- enabled2 = true
- local breaksound = Instance.new('Sound')
- breaksound.SoundId = 'http://www.roblox.com/asset/?id=2801263'
- breaksound.Volume = 0.8
- local killsound = Instance.new('Sound')
- killsound.SoundId = 'http://www.roblox.com/asset?id=16950449'
- killsound.Parent = game.Workspace
- local drainsound = Instance.new('Sound')
- drainsound.SoundId = 'http://www.roblox.com/asset/?id=2785493'
- function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
- part.formFactor = form
- part.Transparency = tran
- part.Size = Vector3.new(x,y,z)
- part.TopSurface = 0
- part.Anchored = anchor
- part:BreakJoints()
- w.Parent = p
- w.Part1 = p1
- w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z)
- mesh.Parent = parent
- mesh.MeshType = type
- for _,v in pairs(me.PlayerGui:GetChildren()) do
- v:remove()
- end
- remgui()
- sc.Parent = me.PlayerGui
- local bak = Instance.new('Frame',sc)
- bak.Size = UDim2.new(0.94,0,0.1,0)
- bak.BorderSizePixel = 0
- gi.Size = UDim2.new(0.92,0,0.09,0)
- gi.Position = UDim2.new(0.04,0,0.042,0)
- gi.FontSize = 'Size14'
- coroutine.resume(coroutine.create(function()
- sc:remove()
- end
- if char:findFirstChild('Bricks',true) then
- end
- bricks = Instance.new('Model',me.Character)
- larm = char:findFirstChild('Left Arm')
- torso = char:findFirstChild('Torso')
- rleg = char:findFirstChild('Right Leg')
- righthold = Instance.new('Part')
- prop(righthold, bricks, false, 1, 0, 0.1, 0.1, 0.1, 'Black', false, 'Custom')
- weld(w11, rarm, righthold, 0, 0, 0, 0, 1, 0)
- lefthold = Instance.new('Part')
- prop(lefthold, bricks, false, 1, 0, 0.1, 0.1, 0.1, 'Black', false, 'Custom')
- weld(w12, larm, lefthold, 0, 0, 0, 0, 1, 0)
- hold = Instance.new('Part')
- prop(hold, bricks, false, 0, 0, 0.2, 0.3, 0.3, 'Black', false, 'Custom')
- weld(oh, torso, hold, -math.pi/-0.86, 1.5, math.rad(0), -0.35, -0.4, -0.5)
- knife = Instance.new('Part')
- prop(knife, bricks, false, 0, 0, 0.25, 1.1, 0.3, 'Black', false, 'Custom')
- weld(orr, hold, knife, 0, 0, 0, 0, 0.7, 0)
- weld(ar, lefthold, nil, math.pi/2, 0, math.pi, 0, 0, 0)
- blade = Instance.new('Part')
- prop(blade, bricks, false, 0, 0, 0.1, 2.5, 0.25, 'Institutional white', false, 'Custom')
- Instance.new('BlockMesh',blade).Scale = Vector3.new(0.3,1,1)
- weld(w2, knife, blade, 0, 0, 0, 0, -0.65, 0)
- blade2 = Instance.new('Part')
- prop(blade2, bricks, false, 0, 0, 0.1, 0.4, 0.25, 'Institutional white', false, 'Custom')
- mew.MeshType = 'Wedge'
- w3 = Instance.new('Weld')
- rb = Instance.new('Part')
- prop(rb, bricks, false, 1, 0, 0.1, 0.1, 0.1, 'Bright red', false, 'Custom')
- weld(w13, torso, rb, 0, 0, 0, -1.5, -0.5, 0)
- lb = Instance.new('Part')
- prop(lb, bricks, false, 1, 0, 0.1, 0.1, 0.1, 'Bright red', false, 'Custom')
- weld(w14, torso, lb, 0, 0, 0, 1.5, -0.5, 0)
- rw = Instance.new('Weld')
- weld(lw, lb, nil, 0, 0, 0, 0, 0.5, 0)
- grabweld = nil
- lolhum = nil
- function touch(h)
- if grabbed nil then
- local head = h.Parent:findFirstChild('Head')
- if hu ~= nil and head ~= nil and torz ~= nil and h.Parent.Name ~= name then
- grabbed = torz
- local w = Instance.new('Weld')
- weld(w,righthold,grabbed,math.pi/2,0.2,0,0.7,-0.9,-0.6)
- lolhum = hu
- platlol = lolxd
- if prop 'PlatformStand' and platlol then
- end
- end
- end
- end
- righthold.Touched:connect(touch)
- local lol1 = math.random(5,30)/100
- local lol3 = math.random(5,30)/100
- local p = Instance.new('Part')
- prop(p,part.Parent,false,0,0,lol1,lol2,lol3,bloodcolors[lol4],false,'Custom')
- p.CFrame = part.CFrame * CFrame.new(math.random(-5,5)/10,po,math.random(-5,5)/10)
- p.Velocity = Vector3.new(math.random(-25,25),math.random(-25,25),math.random(-25,25))
- p.RotVelocity = Vector3.new(math.random(-400,400)/10,math.random(-400,400)/10,math.random(-400,400)/10)
- coroutine.resume(coroutine.create(function()
- p:remove()
- end
- h = Instance.new('HopperBin',me.Backpack)
- h.Name = 'Grab'
- script.Parent = h
- bin = h
- function select(mouse)
- ar.Part1 = knife
- if attacking false then
- lw.Part1 = larm
- hurt = true
- rw.C0 = rw.C0 * CFrame.new(-0.03,0,-0.08) * CFrame.fromEulerAnglesXYZ(0.18,0.04,0)
- lw.C0 = lw.C0 * CFrame.new(0.06,0,-0.06) * CFrame.fromEulerAnglesXYZ(0.15,-0.11,-0.05)
- end
- hurt = false
- for i=1, 4 do
- rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
- lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05)
- end
- rw.C0 = CFrame.new(0,0,0)
- rw.Part1 = nil
- end
- elseif hurt false and grabbed ~= nil and mode 'drop' then
- grabweld:remove()
- platlol = false
- lolhum.PlatformStand = false
- for i=1, 4 do
- rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
- lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.3,0.2,0)
- end
- rw.C0 = CFrame.new(0,0,0)
- rw.Part1 = nil
- platlol = nil
- elseif hurt false and grabbed ~= nil and grabweld ~= nil and mode 'para' and enabled2 true then
- enabled = false
- breaksound.Parent = grabbed
- lw.C0 = lw.C0 * CFrame.new(0.02,0.15,-0.02) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03)
- end
- bleed(duh,1)
- bleed(duh,1)
- bleed(duh,1)
- bleed(duh,1)
- bleed(duh,1)
- wait(0.12)
- lw.C0 = lw.C0 * CFrame.new(-0.02,-0.15,0.02) * CFrame.fromEulerAnglesXYZ(0.05,-0,0.03)
- end
- if grabbed.Parent:findFirstChild('HumanoidRootPart',true) then
- end
- grabbed.Parent.Humanoid.Health = grabbed.Parent.Humanoid.Health / 1.5
- elseif hurt false and grabbed ~= nil and grabweld ~= nil and mode 'drain' and enabled true then
- enabled2 = true
- for i=1, 2 do
- lw.C0 = lw.C0 * CFrame.new(0.06,0,-0.06) * CFrame.fromEulerAnglesXYZ(0.15,-0.11,-0.05)
- end
- while char.Humanoid.Health char.Humanoid.MaxHealth do
- char.Humanoid.Health = char.Humanoid.Health + 1
- grabbed.Parent.Humanoid.Health = grabbed.Parent.Humanoid.Health - 1
- end
- for i=1, 1 do
- lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05)
- end
- elseif hurt false and grabbed ~= nil and grabweld ~= nil and mode 'throw' then
- grabweld:remove()
- local bf = Instance.new('BodyForce',grabbed)
- bf.force = bf.force + Vector3.new(0,1500,0)
- wait(0.12)
- end))
- rw.C0 = rw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0.35,0,0)
- lw.C0 = lw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(-0.18,0,0)
- end
- rw.C0 = rw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(-0.47,0,0)
- lw.C0 = lw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0.2,0,0)
- end
- platlol = false
- lolhum.PlatformStand = false
- for i=1, 4 do
- rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
- lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.3,0.2,0)
- end
- rw.C0 = CFrame.new(0,0,0)
- rw.Part1 = nil
- platlol = nil
- elseif hurt false and grabbed ~= nil and lolhum ~= nil and grabweld ~= nil and mode 'kill' then
- killsound.Parent = grabbed
- for i=1, 5 do
- lw.C0 = lw.C0 * CFrame.new(0.02,0.12,0.1) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03)
- end
- coroutine.resume(coroutine.create(function()
- local duh2 = grabbed.Parent.Head
- duh.RotVelocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
- wait()
- pcall(function()
- duh2.Sound.Pitch = math.random(90,110)/100
- script.Parent.Splat:Play();
- end)
- if hm > 0 and hm < 4 then
- bleed(duh,1)
- bleed(duh,1)
- bleed(duh,1)
- bleed(duh,1)
- end
- for i=1, 85 do
- local hm = math.random(1,9)
- if hm 1 then
- duh2.Sound:play()
- end)
- bleed(duh,1)
- end
- end))
- lw.C0 = lw.C0 * CFrame.new(0.02,0.12,0.1) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03)
- grabbed.Neck.C0 = grabbed.Neck.C0 * CFrame.fromEulerAnglesXYZ(-0.35,0,0)
- wait()
- grabweld:remove()
- for i=1, 4 do
- lw.C0 = lw.C0 * CFrame.new(-0.04,-0.24,-0.2) * CFrame.fromEulerAnglesXYZ(0.1,0,0.06)
- end
- rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0)
- lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05)
- end
- rw.C0 = CFrame.new(0,0,0)
- rw.Part1 = nil
- grabbed = nil
- attacking = false
- end
- mouse.KeyDown:connect(function(kai)
- if key 'q' then
- inform('Release',1)
- mode = 'throw'
- elseif key 'f' then
- inform('Kill',1)
- mode = 'para'
- elseif key 'x' then
- inform('Drain',1)
- end)
- repeat wait() until attacking false
- ar.Part1 = nil
- bin.Deselected:connect(desel)
- char.Humanoid.Died:connect(function()
- grabweld:remove()
- grabbed = nil
- platlol = nil
- end)
- inform('Grab Knife Script V2 FE Made: StealPlaces)',3)
Freeware
Windows/macOS/Linux
40.1 MB
199,833
As featured in:
VLC media player is a free and open source cross-platform multimedia player that plays most multimedia files as well as discs, devices, and network streaming.
Anymp4 mxf converter 8.1.10. It supports many new devices inputs, formats, metadata and improves most of the current ones, preparing for the next-gen codecs. For subtitles you can download VLSub.
What's New:
Music Paradise Player 3.0.3 ( 1.0.3 ) Edition
- Improvements for HDR support on Windows, including for HLG streams
- Improvements on the Blu-ray support, notably for menus
- Fixes for some 10bit and 12bit rendering on Windows 10
- Fixes for UPnP discovery on MacBooks with a TouchBar
Access:
Music Paradise Player 3.0.3 ( 1.0.3 ) Windows 7
- Improve Blu-ray support
- Fix sftp module build with libssh >= 1.8.1
Audio output:
- Fix pass-through on Android-23
- Fix DirectSound drain
Demux:
- Improve MP4 support
Video Output:
- Fix 12 bits sources playback with Direct3D11
- Fix crash on iOS
- Fix midstream aspect-ratio changes when Windows hardware decoding is on
- Fix HLG display with Direct3D11
- Stream Output:
- Improve Chromecast support with new ChromeCast apps
Music Paradise Player 3.0.3 ( 1.0.3 ) Pc
macOS:
- Fix UPNP service discovery, services are discovered on the highest priority active network interface now
- Fix video distortion on macOS Mojave
![Music paradise player 3.0.3 ( 1.0.3 ) windows 7 Music paradise player 3.0.3 ( 1.0.3 ) windows 7](/uploads/1/3/3/9/133935415/805957106.jpg)
- Update Youtube, Dailymotion, Vimeo, Soundcloud scripts
- Work around busy looping when playing an invalid item with loop enabled
Translations:
- Update of most translations
Security:
- Fix multiple buffer overflows in the ps demuxer
- Fix a buffer overflow when copying a biplanar YUV image
- Fix multiple buffer overflows in the faad decoder
- Fix buffer overflow in the svcdsub decoder
- Fix buffer overflows in the ogg muxer & demuxer
- Fix buffer overflows in libavformat demuxer
- Fix multiple buffer overflows in the MKV demuxer
- Fix a buffer overflow in the MP4 demuxer
- Fix a buffer overflow in the textst decoder
- Fix a buffer overflow in the webvtt decoder
- Fix a buffer overflow in the ASF demux
- Fix a buffer overflow in the UPNP SD
- Fix use after free in the ogg demuxer
- Fix multiple use after free in the MKV demuxer
- Fix multiple use after free in the DMO decoder
- Fix integer underflow in the MKV demuxer
- Fix an updater NULL pointer dereference on invalid signing keys
- Fix NULL pointer dereference in the MKV demuxer
- Fix an integer overflow in the spudec decoder
- Fix an integer overflow in the nsc demuxer
- Fix an integer overflow in the avi demuxer
- Fix reads of uninitialized pointers in the MKV demuxer
- Fix a floating point exception in the MKV demuxer
- Fix an infinite loop in the flac packetizer
Previous versions:
Software similar to VLC Media Player 29
- 718 votesVersatile media player which can cover various types of container format such as VCD, DVD, AVI, WMV among others. Windows 64-bit version also available here.
- Freeware
- Windows
- 141 votesMultimedia player that supports a variety of different video codecs and formats.
- Freeware
- Windows
- 11395 votesiTunes is a free application for Mac and PC. It plays all your digital music and video. It syncs content to your iPod, iPhone, and Apple TV.
- Freeware
- Windows